Kategorie:WPC-2018/de
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In dieser Kategorie sind Rätselarten gelistet, die in der Rätselweltmeisterschaft 2018 vorkamen:
Round 1: Shading
- Shakashaka (Shakashaka)
- Heyawake (Heyawake)
- Hitori (Hitori)
- LITS (LITS)
- Tapa (Tapa)
- Nurikabe (Inseln)
- Cave (Höhle)
- Aquarium (Aquarium)
- All or nothing (Gebiete schwärzen)
- Coral (Koralle)
- Kuromasu (Kuromasu)
Round 2: Objects
- Scrabble (Variante von Kreuzworträtselrekonstruktion)
- Hashi (Hashi)
- Four winds (Vier Winde)
- Tents (Zeltlager)
- Overlapping squares (Variante von Quadrate)
- Magnets (Magnetplatten)
- As Easy As ABC (Buchstabensalat)
- Akari (Akari)
- Clouds (Radar)
- Lighthouses (Leuchttürme)
- Suguru (Variable Kapseln)
- Suguru diagonal (Variante von Variable Kapseln)
- Gaps (Doppelstern Invers)
- Arrows (Pfeile)
Round 3: Skyscrapers
- Skyscrapers with mirrors (Hochhäuser mit Spiegeln)
- Skyscrapers with GT hints (Hochhäuser mit Randvergleichen)
- Skyscrapers / As Easy As ABC (Hochhäuser plus Salat)
- Skyscrapers myopia (Hochhausopia)
- Skyscrapers with parks (Hochhäuser mit Leerfeldern)
- Skyscrapers with glass towers (Hochhäuser mit Glastürmen)
- Stroll among skyscrapers (Hochhäuser mit Innenhinweisen)
- Skyscrapers - first invisible (Hochhäuser - erstes unsichtbares)
- Skyscrapers with sum baskets (Killer-Hochhäuser)
- Sky snail (Hochhäuser auf magischem Labyrinth)
- Sky coral (Hochhauskoralle)
- Sky battleships (Hochhaus versenken)
Round 4: Polygons
- Halfdomino triangular (Halbdominos hexagonal)
- Hexa skyscrapers (Hochhäuser hexagonal)
- Antimagic hexagon (Antimagisches Quadrat hexagonal)
- Antimagic hexagon with double cells (Variante von Antimagisches Quadrat hexagonal)
- Hexa ABC (Buchstabensalat hexagonal)
- Hexa worms (Würmer hexagonal)
- Hexa domino (Dominozerlegung (hexagonal))
- Slovak Sums (Slowakische Summen)
- Seven tetrominoes (Tetrominozerlegung hexagonal)
- Boomerangs (Bumerangs)
- Six winds (Vier Winde hexagonal)
- Six winds with hooks (Variante von Vier Winde hexagonal)
- Hexa slitherlink (Rundweg (hexagonal))
- Penta slitherlink (Rundweg auf Fünfecken)
- Triangular combo (Kombi-Rätsel aus Hochhäuser triangular, Kropki triangualar, Japanische Summen triangular und Pyramide)
Round 5: Variations
- ABC untouchable (Buchstabensalat ohne Diagonalberührung)
- ABC no first (Buchstabensalat inverse)
- Coral with vertex hints (Creek-Koralle)
- First seen snake (Erst-Sicht-Schlange)
- Inner coral (Koralle mit Innenhinweisen)
- Multiplication kakuro (Produkt-Kakuro)
- Snail odd/even (Magisches-Gerade-Ungerade-Labyrinth)
- Numbered snake (Gerade-Ungerade-Schlange)
- Semitransparent snake (Semi-transparente Schlange)
- Shikaku with obstacles (Sikaku)
- Nurikabe Pento (Pentominoinseln)
- Nonconsecutive hitori (Unbenachbartes Hitori)
- Fillomino with given set of numbers (Variante von Fillomino)
- Japanese sums with given set of numbers (Variante von Japanische Summen)
- Reduced domino with sums (Dominosuche mit Summen)
- Condensed domino (Verdichtete Dominosuche)
- Oriented domino (Variante von Dominosuche)
- Irregular math sudoku (Variante von Außensummensudoku)
- Numbers not touching (Landkarte)
- Japanese arrows (complete) (Variante von Nummernpfeile)
Round 6: Combinations
- Loop around pentominoes
- Loop arround snake
- Battleship pills
- Ships and fishermen
- Snail on snake
- Starwacky
- Nurikabe Tapa
- LITS Tapa
- Galaxies and tetrominoes
- Galaxies and pentominoes
- Gaps between battleships
- Snail End View
- Snail End View Untouchable
- Kakuro domino
Round 7: Paths
- Every third turn path
- Every third turn loop
- Land and sea
- Slitherlink
- Snake
- Arukone
- Masyu
- Dutch loop
- Loop with symmetrical segments
- Country road
- Castle wall
- Arrow maze
- Password path
- Yajilin
Round 8: Dissections
- Pentominoes I
- Pentominoes II
- Pentominoes III
- Pentominoes IV
- Square tiling
- Slash pack
- Codded dissection
- Dissection by vertices
- Galaxies
- Tetrominoes End View
- Burokku
Round 9: Numbers
- Numbered regions (Variante von Rechtecke)
- Star (Variante von Von_1_bis_n_(Flächen))
- Doubleblock (Doppelblock)
- Kakuro (Kakuro)
- Futoshiki (Futoshiki)
- Sandglass (Sandglass)
- Pyramid (Pyramide)
- Mathrax (Mathrax)
- Tom Tom (Tomtom)
- Antimagic square (Antimagisches Quadrat)
Round 10: Double trouble
- Double coral
- Double snake
- Double skyscrapers
- Double lating square
- Double nurikabe
- Double domino
- Double doubleblock
- Double skikaku
Round 11: Regional
- Regional snake
- Regional tetrominoes
- Regional pentominoes
- Regional maysu
- Regional yajilin
- Regional fillomino
- ABC-Sky with regional match
- Skyscrapers with regional match
- Tapa with regional match
- Regional akari
- Regional coral
Round 12: Innovative
- ABC letter groups
- Stalagtites and stalagmites
- Mirror labyrinth
- Coral with letters
- Inner ABC
- ILX
- Point to numbers
- Single block
- Single block untouchable
- Worms
- Labyrinth
- Labyrinth with obstacles
Round 13: Twisted
- ABC-box
- Coral with questionmarks
- Tapa with questionmarks
- Tents with no hints
- Coded doubleblock
- Coded skyscrapers
- Coded coral
- Coded arrows
- Coded laser
- Liar diagonal slitherlink
- Liar masyu
- Pinochio fillomino
- Polygraph
- Wrong doubleblock
- Wrong snake
- Wrong shikaku
- Wrong products
Team Round 1: Combined
- Combined
Team Round 2: Hexa
- Hexa
Team Round 3: Ariadne's thread
- Railroad
- Tents
- Yajilin
- Battleships
- Country road+
- Password path
- Snake
- Bosnian snake
- Simple path
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